This was the first render of my Timed Assessment. To get the foggy effect, I used a noise map and Volume lighting. This render only used one Light that was white. I like it because it looks like my modle is flying through dense fog to an unknown enemy!
This render Uses two lights with the same kind of effect. Nothing new was added to the model though. The lighting colours are red and green creating quite a nice contrast and still retains a look of the unknown
This render has some things added to it. A hatch door, power tubes on the partical gun and rear wings on the back near the jet thruster. I also added an Omni light so you can see in more detail.
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